Ana Maria Reyes, affiliated faculty in the Organizational Dynamics Program discussed Terf, a 3D immersive avatar-based online classroom environment to teach globally distributed collaboration. The 3D space can replicate technology-enabled physical classrooms and includes interactive versions of the Office suite of desktop tools online. It enables new forms of collaboration but there is a learning curve to adapt teaching practices and experiential exercises. (Slides)
Immersive Terf® is the perfect platform for distance learning. More than just a webcam and app share, we offer an immersive 3d environment that allows users to interact in ways that are not possible in other more 2 dimensional formats. In Immersive Terf® you can walk around and work together in a virtual room, share and work on documents, presentations, videos, whiteboards and more just like you were in the same room. Interact using web cams, voice, and instant messaging. Immersive Terf® is the perfect platform for distance learning.
Read about MIT Sloan’s Intelligent Organizations 4Dx (live online) with world-renowned Professor Tom Malone. The class is held on Immersive Terf®
Immersive Terf® includes a polling feature that lets you ask everyone in a room a question. The simplest way to do that is to select the menu option in the meeting menu: Tally a Question. This will let you ask a simple Yes or No question. We just received a question asking us if we can do more complicated polls. “For example, could we ask a question where the answers are 3,4,5,6 and 7”. The answer is yes and here is how.
The internet continues to shrink the world. Above is the latest MIT Internet Penetration World Map. It’s easy for us to focus on where users are most plentiful but when users need to connect for Education, Training, Meetings and more in Immersive Terf ®, from anywhere around the planet, you have to focus on the entire map.
We get asked often to talk about how Terf® or immersive (3D) collaboration relates to social media or social computing. Here are 5 of the many ways Terf® fits into the social media or social computing space.
As creators of an immersive engine, we have the great pleasure of working with many gifted artists – the ones who create offices, classes, meeting spaces, town halls, workshop rooms….the anywhere you need to be enable the business or innovation or education to occur. We salute these gifted, creative artists who can wield Maya or 3Ds Max, even SketchUp in a mighty ways. Some of these artists are our staff, some are our partners, and some are our customer’s staffs or consultants.
It is with deep respect that we say….. as talented as you are with your art, kindly take a little advice from we engine creators. We have 100s of 1000s of users so we see a lot and we create too. Terf®is for enterprise, organizations, governments, universities, by this we mean our users come in to get work done or learn, etc. Beauty does not trump utility for our customers. They deserve and want both but the latter, utility, is the most critical.
From about 2005-2009 collaborating, teaming, advisory and counseling services, teaching, and learning were worked in virtual worlds and VR very seriously. Sometimes this work met with great success but most suffered from the “just a little too early” in the supply and demand of it all.
Fast forward to today and use of immersive collaboration or VR for business or in educational endeavors is not just moving out of the old “Trough of Disillusionment,” its pole vaulting out. Given how much the factors that challenged the early pioneers in this area have changed, it is not surprising to see this growth in immersive collaboration or VR-based meetings and teaching now.